帳號:guest(52.14.150.55)          離開系統
字體大小: 字級放大   字級縮小   預設字形  

詳目顯示

以作者查詢圖書館館藏以作者查詢臺灣博碩士以作者查詢全國書目勘誤回報
作者(中):林庭羽
作者(英):Lin, Ting-Yu
論文名稱(中):電商社群化對消費者黏著度之影響-以台灣蝦皮為例
論文名稱(英):The effects of the social marketplace features of e-commerce apps on users’ stickiness: a study of Shopee Taiwan
指導教授(中):陳憶寧
指導教授(英):Chen, Yi-Ning
口試委員:施琮仁
許安琪
口試委員(外文):Shi, Tsung-Jen
Hsu, An-Chi
學位類別:碩士
校院名稱:國立政治大學
系所名稱:國際傳播英語碩士學位學程(IMICS)
出版年:2020
畢業學年度:108
語文別:英文
論文頁數:99
中文關鍵詞:電商社群化預期之確認滿意度黏著度
英文關鍵詞:E-commerceSocial marketplaceConfirmationSatisfactionStickiness
Doi Url:http://doi.org/10.6814/NCCU202000394
相關次數:
  • 推薦推薦:0
  • 點閱點閱:277
  • 評分評分:系統版面圖檔系統版面圖檔系統版面圖檔系統版面圖檔系統版面圖檔
  • 下載下載:43
  • gshot_favorites title msg收藏:0
在台灣,越來越多的年輕族群會在行動裝置上使用電商應用程式,為了要在激烈的競爭中脫穎而出,許多電商應用程式正試圖轉型成社群化平台,以提昇使用者的注意力及黏著度。故此篇論文以台灣蝦皮為例,探討其關注、聊聊、動態、遊戲、金頭腦、直播等六大社群化的功能,理論模型則參考使用與滿足理論以及IS接受後持續使用模式。線上問卷的結果顯示,預期之確認不僅會影響使用者對電商平台的滿意度和黏著度,更會加強其對於平台各功能的資訊、娛樂、社會認同、及自我展現等社群化要素的滿意度。而根據各功能的特色,不同的社群化要素也會增加使用者對於電商平台的滿意度,例如:關注會影響對資訊的滿意度,聊聊會影響對資訊、娛樂和自我展現的滿意度,動態會影響對自我展現的滿意度,遊戲會影響對娛樂和社會認同的滿意度,金頭腦則會影響對娛樂和社會認同的滿意度。最後調查結果也顯示,使用者對電商應用程式的滿意度會加強其對平台的黏著度。
E-commerce apps on mobile devices had become more and more popular among young consumers in Taiwan. In order to stand out from numerous competitors, an increasing number of e-commerce apps were transforming into social marketplaces to keep the attention of their users and create stickiness. Therefore, this research elected six social marketplace features, including subscriptions, chats, posts, games, quizzes, and live streams, of Shopee Taiwan app for the case study. Also, both uses and gratifications theory and post-acceptance model of IS continuance were employed to understand the stickiness intention of their app users. The results of the online questionnaire survey show that shopping apps consumers’ extent of confirmation would affect users’ satisfaction and their perceived gratifications of the social marketplace elements, which included entertainment, information, social identification, and self-presentation. Also, based on the different characteristics of the examined features, the corresponding perceived social marketplace elements were positively associate with their satisfaction with the e-commerce app. To be specific, subscriptions could generate the gratification of information; chats could generate the feature of gratifications of information, entertainment, and self-presentation; posts could generate the gratification of self- presentation; games could generate the gratifications of entertainment and social identification; and quizzes could generate the gratifications of entertainment and social identification. Eventually, users’ satisfaction would lead to the intention of stickiness.
Acknowledgement i
Abstract ii
Table of Contents iii
List of Figures v
List of Tables vi

Ch. 1 Introduction
1.1 Background of the Study 1
1.2 Case Selection: Shopee 2
1.3 Motivation of the Study 6
1.4 Research Aims and Objectives 8

Ch. 2 Literature review
2.1 Users’ Stickiness 11
2.2 Gratifications of E-Commerce Apps 12
2.3 Information 14
2.4 Entertainment 17
2.5 Social Identification 19
2.6 Self-Presentation 21
2.7 Post-Acceptance Model of IS Continuance 23
2.8 Uses and Gratifications Theory 29

Ch. 3 Methodology
3.1 Survey Process 33
3.2 Data Collection 34
3.3 Data Analysis 39
3.4 Participants’ Profile and Characteristics 40
3.5 Descriptive Statistics of Scale Items 42

Ch. 4 Results
4.1 Hypothesizes Testing 49
4.2 Subscriptions 50
4.3 Chats 52
4.4 Posts 54
4.5 Games 56
4.6 Quizzes 58
4.7 Live Streams 61

Ch. 5 Discussions and Conclusions
5.1 Research Findings 63
5.2 Conclusions 66
5.3 Implications 69
5.4 Limitations and Future Directions 71

References 73
Appendix 87
Agnihotri, R., Dingus, R., Hu, M. Y., & Krush, M. T. (2016). Social media: Influencing customer satisfaction in B2B sales. Industrial Marketing Management, 53, 172-180.
Aladwani, A. M. (2018). A quality-facilitated socialization model of social commerce decisions. International Journal of Information Management, 40, 1-7.
Alba, J., Lynch, J., Weitz, B., Janiszewski, C., Lutz, R., Sawyer, A., & Wood, S. (1997). Interactive home shopping: consumer, retailer, and manufacturer incentives to participate in electronic marketplaces. Journal of Marketing, 61(3), 38-53.
Anderson, J. C., & Gerbing, D. W. (1988). Structural equation modeling in practice: A review and recommended two-step approach. Psychological Bulletin, 103(3), 411.
Arbuckle, J. L. (2010). IBM SPSS Amos 19 user’s guide. Crawfordville, FL: Amos Development Corporation, 635.
Auty, S., & Elliott, R. (2001). Being like or being liked: identity vs. approval in a social context. ACR North American Advances.
Bae, M. (2018). Understanding the effect of the discrepancy between sought and obtained gratification on social networking site users' satisfaction and continuance intention. Computers in Human Behavior, 79, 137-153.
Bagozzi, R. P., & Dholakia, U. M. (2006). Antecedents and purchase consequences of customer participation in small group brand communities. International Journal of Research in Marketing, 23(1), 45-61.
Baker, R. K., & White, K. M. (2010). Predicting adolescents’ use of social networking sites from an extended theory of planned behaviour perspective. Computers in Human Behavior, 26(6), 1591-1597.
Ballantine, P. W. (2005). Effects of interactivity and product information on consumer satisfaction in an online retail setting. International Journal of Retail & Distribution Management, 33(6), 461-471.
Bansal, H. S., McDougall, G. H., Dikolli, S. S., & Sedatole, K. L. (2004). Relating e-satisfaction to behavioral outcomes: an empirical study. Journal of Services Marketing, 18(4), 290-302.
Beatson, A., Coote, L. V., & Rudd, J. M. (2006). Determining consumer satisfaction and commitment through self-service technology and personal service usage. Journal of Marketing Management, 22(7-8), 853-882.
Bhattacherjee, A. (2001). Understanding information systems continuance: an expectation-confirmation model. MIS Quarterly, 351-370.
Bolton, R. N., & Lemon, K. N. (1999). A dynamic model of customers’ usage of services: Usage as an antecedent and consequence of satisfaction. Journal of Marketing Research, 36(2), 171-186.
Browne, M. W., & Cudeck, R. (1993). Alternative ways of assessing model fit. Sage Focus Editions, 154, 136-136.
Buda, A., & Jarynowski, A. (2010). Life Time of Correlations and Its Applications. Andrzej Buda Wydawnictwo NiezaleĹĽne.
Bush, A. A., & Tiwana, A. (2005). Designing sticky knowledge networks. Communications of the ACM, 48(5), 66-71.
Cammareri, I. (2019). What 5G Means for Fashion. ORDRE. Retrieved from https://www.ordre.com/en/news/what-5g-means-for-fashion-1218
Cao, H., Jiang, J., Oh, L. B., Li, H., Liao, X., & Chen, Z. (2013). A Maslow's hierarchy of needs analysis of social networking services continuance. Journal of Service Management, 24(2), 170-190.
Chaney, P. (2014). Social Marketplaces Can Benefit Ecommerce Merchants. Practical Ecommerce. Retrieved from https://www.practicalecommerce.com/Social-Marketplaces-Can-Benefit-Ecommerce-Merchants
Chang, C. M. (2015). Determinants of continued use of social media: the perspectives of uses and gratifications theory and perceived interactivity. Information Research, 20(2).
Chen, G. R. (2019). Knowing the 3 Key Points of Experiencing E-Commerce from the Shopping Behavior on Shopee in the South-East. Smart M. Retrieved from https://www.smartm.com.tw/article/35363839cea3
Chen, Q., Clifford, S. J., & Wells, W. D. (2002). Attitude toward the site II: new information. Journal of Advertising Research, 42(2), 33-45.
Chen, Y. H., Chien, S. H., Wu, J. J., & Tsai, P. Y. (2010). Impact of signals and experience on trust and trusting behavior. Cyberpsychology, Behavior, and Social Networking, 13(5), 539-546.
Cheng, Y. H. (2019). After Three Years of Shopee Double 11 Sales. Business Next. Retrieved from https://www.bnext.com.tw/article/55134/shopee-2019-1111
Cheng, Y. H. (2019). Celebrities Customized Apps Start a New Way of Social Engagement. Business Next. Retrieved from https://www.bnext.com.tw/article/52542/escapex-app
Cher, B. (2015). C2C Marketplace Shopee Officially Launches in Singapore. Digital News Asia. Retrieved from https://www.digitalnewsasia.com/c2c-marketplace-shopee-officially-launches-singapore
Chiang, H. S., & Hsiao, K. L. (2015). YouTube stickiness: the needs, personal, and environmental perspective. Internet Research, 25(1), 85-106.
Chih, W. H., Wang, K. Y., Hsu, L. C., & Huang, S. C. (2013). Investigating electronic word-of-mouth effects on online discussion forums: the role of perceived positive electronic word-of-mouth review credibility. Cyberpsychology, Behavior, and Social Networking, 16(9), 658-668.
Cho, J., Park, D., & Lee, H. E. (2014). Cognitive factors of using health apps: systematic analysis of relationships among health consciousness, health information orientation, eHealth literacy, and health app use efficacy. Journal of Medical Internet Research, 16(5), e125.
Choi, D., & Kim, J. (2004). Why people continue to play online games: In search of critical design factors to increase customer loyalty to online contents. Cyber Psychology & Behavior, 7(1), 11-24.
Chung, C., & Austria, K. (2010). Social Media Gratification and Attitude toward Social Media Marketing Messages: A Study of the Effect of Social Media Marketing Messages on Online Shopping Value. Proceedings of the Northeast Business & Economics Association.
Ciou, Y. T. (2018). After the Fever of Free Shipping? To know whether Shopee or PChome are able to Keep their Customers with their Financial Statement. Business Next. Retrieved from https://www.bnext.com.tw/article/49376/pchome--shopee-ipo
Ciou, Y. T. (2019). E-commerce is not Just E-commerce Anymore? What is the Value of the New Media Platforms of E-commerce? Inside. Retrieved from https://www.inside.com.tw/article/15872-E-commerce-new-media
Clason, D. L., & Dormody, T. J. (1994). Analyzing data measured by individual Likert-type items. Journal of Agricultural Wducation, 35(4), 4.
Cristobal, E., Flavian, C., & Guinaliu, M. (2007). Perceived e‐service quality (PeSQ). Managing Service Quality: An International Journal.
Dominick, J. R. (1999). Who do you think you are? Personal home pages and self-presentation on the World Wide Web. Journalism & Mass Communication Quarterly, 76(4), 646-658.
Eighmey, J., & McCord, L. (1998). Adding value in the information age: Uses and gratifications of sites on the World Wide Web. Journal of Business Research, 41(3), 187-194.
Eight New Functions of Google Maps. (2019). TechNews. Retrieved from https://technews.tw/2019/01/28/google-maps-8-function/
Ellemers, N., Kortekaas, P., & Ouwerkerk, J. W. (1999). Self‐categorisation, commitment to the group and group self‐esteem as related but distinct aspects of social identity. European Journal of Social Psychology, 29(2‐3), 371-389.
Farivar, S., Turel, O., & Yuan, Y. (2018). Skewing users’ rational risk considerations in social commerce: An empirical examination of the role of social identification. Information & Management, 55(8), 1038-1048.
Fazio, R. H., & Zanna, M. P. (1981). Direct experience and attitude-behavior consistency. Advances in Experimental Social Psychology (Vol. 14, pp. 161-202). Academic Press.
Fiore, A. M., & Kim, S. (1997). Olfactory cues of appearance affecting impressions of professional image of women. Journal of Career Development, 23(4), 247-263.
Gefen, D., & Ridings, C. M. (2003). IT acceptance: managing user—IT group boundaries. ACM SIGMIS Database: the DATABASE for Advances in Information Systems, 34(3), 25-40.
Global Consumer Insights Survey 2019: It’s time for a consumer-centred metric: introducing “return on experience.” (2019). PWC PricewaterhouseCoopers. Retrieved from https://www.pwc.com/gx/en/consumer-markets/consumer-insights-survey/2019/report.pdf
Goffman, E. (1978). The Presentation of Self in Everyday Life. London: Harmondsworth.
Guagnano, G. A., Stern, P. C., & Dietz, T. (1995). Influences on attitude-behavior relationships: A natural experiment with curbside recycling. Environment and Behavior, 27(5), 699-718.
Hajli, M. N. (2014). A study of the impact of social media on consumers. International Journal of Market Research, 56(3), 387-404.
Hew, K. F., & Hara, N. (2007). Knowledge sharing in online environments: A qualitative case study. Journal of the American Society for Information Science and Technology, 58(14), 2310-2324.
Ho Cheong, J., & Park, M. C. (2005). Mobile internet acceptance in Korea. Internet Research, 15(2), 125-140.
Hogan, B. (2010). The presentation of self in the age of social media: Distinguishing performances and exhibitions online. Bulletin of Science, Technology & Society, 30(6), 377-386.
Hogg, M. A. (2007). Uncertainty–identity theory. Advances in Experimental Social Psychology, 39, 69-126.
Hong, S., Thong, J. Y., & Tam, K. Y. (2006). Understanding continued information technology usage behavior: A comparison of three models in the context of mobile internet. Decision Support Systems, 42(3), 1819-1834.
Hsiao, C. H., Chang, J. J., & Tang, K. Y. (2016). Exploring the influential factors in continuance usage of mobile social Apps: Satisfaction, habit, and customer value perspectives. Telematics and Informatics, 33(2), 342-355.
Hsu, C. L., & Lin, J. C. C. (2016). Effect of perceived value and social influences on mobile app stickiness and in-app purchase intention. Technological Forecasting and Social Change, 108, 42-53.
Huang, X. C. (2019). Not Just an E-Commerce! Shopee presents Shopee LIVE to create a new media platform. Economy Daily News. Retrieved from https://money.udn.com/money/story/5648/3706674
Huang, Z., & Benyoucef, M. (2013). From e-commerce to social commerce: A close look at design features. Electronic Commerce Research and Applications, 12(4), 246-259.
Huang, Z., & Benyoucef, M. (2015). User preferences of social features on social commerce websites: An empirical study. Technological Forecasting and Social Change, 95, 57-72.
Huseynov, F., & Özkan Yıldırım, S. (2019). Online Consumer Typologies and Their Shopping Behaviors in B2C E-Commerce Platforms. SAGE Open, 9(2), 2158244019854639.
Jacobs, R. (1995). Exploring the determinants of cable television subscriber satisfaction. Journal of Broadcasting & Electronic Media, 39(2), 262-274.
Jahn, B., & Kunz, W. (2012). How to transform consumers into fans of your brand. Journal of Service Management.
James, M. L., Wotring, C. E., & Forrest, E. J. (1995). An exploratory study of the perceived benefits of electronic bulletin board use and their impact on other communication activities. Journal of Broadcasting & Electronic Media, 39(1), 30-50.
Jang, H., Ko, I., & Kim, J. (2013). The Effect of Group-Buy Social Commerce and Coupon on Satisfaction and Continuance Intention--Focusing on the Expectation Confirmation Model (ECM). In 2013 46th Hawaii International Conference on System Sciences (pp. 2938-2948). IEEE.
Jensen Schau, H., & Gilly, M. C. (2003). We are what we post? Self-presentation in personal web space. Journal of Consumer Research, 30(3), 385-404.
Johnson, M. D., Anderson, E. W., & Fornell, C. (1995). Rational and adaptive performance expectations in a customer satisfaction framework. Journal of Consumer Research, 21(4), 695-707.
Jones, E. E., & Pittman, T. S. (1982). Toward a general theory of strategic self-presentation. Psychological Perspectives on the Self, 1(1), 231-262.
Katz, E., Blumler, J. G., & Gurevitch, M. (1974). The Uses of Mass Communications: Current Perspectives on Gratifications Research (p. 19). Thousand Oaks, CA: Sage publications.
Keller, K. L., & Staelin, R. (1987). Effects of quality and quantity of information on decision effectiveness. Journal of Consumer Research, 14(2), 200-213.
Khatib, F. (2016). The impact of social media characteristics on purchase decision empirical study of Saudi customers in Aseer Region. International Journal of Business and Social Science, 7(4), 41-50.
Kim, J., & Forsythe, S. (2007). Hedonic usage of product virtualization technologies in online apparel shopping. International Journal of Retail & Distribution Management, 35(6), 502-514.
Lai, T. L. (2004). Service quality and perceived value's impact on satisfaction, intention and usage of short message service (SMS). Information Systems Frontiers, 6(4), 353-368.
LaRose, R., & Eastin, M. S. (2004). A social cognitive theory of Internet uses and gratifications: Toward a new model of media attendance. Journal of Broadcasting & Electronic Media, 48(3), 358-377.
Le, T. D., & Nguyen, B. T. H. (2014). Attitudes toward mobile advertising: A study of mobile web display and mobile app display advertising. Asian Academy of Management Journal, 19(2), 87.
Lee, C. S., & Ma, L. (2012). News sharing in social media: The effect of gratifications and prior experience. Computers in Human Behavior, 28(2), 331-339.
Lee, J., Park, D. H., & Han, I. (2008). The effect of negative online consumer reviews on product attitude: An information processing view. Electronic Commerce Research and Applications, 7(3), 341-352.
Lee, M. C. (2010). Explaining and predicting users’ continuance intention toward e-learning: An extension of the expectation–confirmation model. Computers & Education, 54(2), 506-516.
Leech, N., Barrett, K., & Morgan, G. A. (2013). SPSS for Intermediate Statistics: Use and Interpretation. Routledge.
Li, D., Browne, G. J., & Wetherbe, J. C. (2006). Why do internet users stick with a specific web site? A relationship perspective. International Journal of Electronic Commerce, 10(4), 105-141.
Li, H., Liu, Y., Xu, X., Heikkilä, J., & Van Der Heijden, H. (2015). Modeling hedonic is continuance through the uses and gratifications theory: An empirical study in online games. Computers in Human Behavior, 48, 261-272.
Liang, T. P., & Turban, E. (2011). Introduction to the special issue social commerce: a research framework for social commerce. International Journal of Electronic Commerce, 16(2), 5-14.
Lien, C. H., & Cao, Y. (2014). Examining WeChat users’ motivations, trust, attitudes, and positive word-of-mouth: Evidence from China. Computers in Human Behavior, 41, 104-111.
Lim, W. M. (2015). Antecedents and consequences of e-shopping: an integrated model. Internet Research, 25(2), 184-217.
Lim, W. M., & Ting, D. H. (2012). E-shopping: An analysis of the uses and gratifications theory. Modern Applied Science, 6(5), 48.
Lien, C. H., Cao, Y., & Zhou, X. (2017). Service quality, satisfaction, stickiness, and usage intentions: An exploratory evaluation in the context of WeChat services. Computers in Human Behavior, 68, 403-410.
Lin, C. S., Wu, S., & Tsai, R. J. (2005). Integrating perceived playfulness into expectation-confirmation model for web portal context. Information & Management, 42(5), 683-693.
Lin, H. T. (2018). Review E-Commerce in Taiwan with Experience in China. TechOrange. Retrieved from https://buzzorange.com/techorange/2018/06/11/eshop-china-taiwan-compare/
Lin, K. Y., & Lu, H. P. (2011). Why people use social networking sites: An empirical study integrating network externalities and motivation theory. Computers in Human Behavior, 27(3), 1152-1161.
Linder-Pelz, S. (1982). Toward a theory of patient satisfaction. Social Science & Medicine, 16(5), 577-582.
Livingstone, S. (2008). Taking risky opportunities in youthful content creation: teenagers' use of social networking sites for intimacy, privacy and self-expression. New Media & Society, 10(3), 393-411.
Lovejoy, K., & Saxton, G. D. (2012). Information, community, and action: How nonprofit organizations use social media. Journal of Computer-mediated Communication, 17(3), 337-353.
Lu, H. P., & Lee, M. R. (2010). Demographic differences and the antecedents of blog stickiness. Online Information Review, 34(1), 21-38.
Lu, H. P., & Yu-Jen Su, P. (2009). Factors affecting purchase intention on mobile shopping web sites. Internet Research, 19(4), 442-458.
Luo, X. (2002). Uses and gratifications theory and e-consumer behaviors: a structural equation modeling study. Journal of Interactive Advertising, 2(2), 34-41.
Macintosh, G., & Lockshin, L. S. (1997). Retail relationships and store loyalty: a multi-level perspective. International Journal of Research in Marketing, 14(5), 487-497.
Mathew, P. M. (2016). Attitude segmentation of Indian online buyers. Journal of Enterprise Information Management, 29(3), 359-373.
Majid, S., Lopez, C., Megicks, P., & Lim, W. M. (2019). Developing effective social media messages: Insights from an exploratory study of industry experts. Psychology & Marketing, 36(6), 551-564.
Mohapatra, S. (2013). E-commerce Strategy. E-Commerce Strategy (pp. 155-171). Springer, Boston, MA.
Muntinga, D. G., Moorman, M., & Smit, E. G. (2011). Introducing COBRAs: Exploring motivations for brand-related social media use. International Journal of Advertising, 30(1), 13-46.
Nadkarni, A., & Hofmann, S. G. (2012). Why do people use Facebook?. Personality and Individual Differences, 52(3), 243-249.
Nysveen, H., Pedersen, P. E., & Thorbjørnsen, H. (2005). Explaining intention to use mobile chat services: moderating effects of gender. Journal of Consumer Marketing, 22(5), 247-256.
Nysveen, H., Pedersen, P. E., & Thorbjørnsen, H. (2005). Intentions to use mobile services: Antecedents and cross-service comparisons. Journal of the Academy of Marketing Science, 33(3), 330-346.
O'brien, J. A. (2005). Introduction to Information Systems (Vol. 13). New York City, USA: McGraw-Hill/Irwin.
Oghuma, A. P., Libaque-Saenz, C. F., Wong, S. F., & Chang, Y. (2016). An expectation-confirmation model of continuance intention to use mobile instant messaging. Telematics and Informatics, 33(1), 34-47.
Oliver, R. L. (1980). A cognitive model of the antecedents and consequences of satisfaction decisions. Journal of Marketing Research, 17(4), 460-469.
Ong, C. S., & Day, M. Y. (2010). An integrated evaluation model of user satisfaction with social media services. In 2010 IEEE International Conference on Information Reuse & Integration (pp. 195-200). IEEE.
Park, N., Kee, K. F., & Valenzuela, S. (2009). Being immersed in social networking environment: Facebook groups, uses and gratifications, and social outcomes. Cyber Psychology & Behavior, 12(6), 729-733.
Patton III, W. E. (1981). Quantity of information and information display type as predictors of consumer choice of product brands. Journal of Consumer Affairs, 15(1), 92-105.
Patwardhan, P., Yang, J., & Patwardhan, H. (2011). Understanding media satisfaction: Development and validation of an affect-based scale. Atlantic Journal of Communication, 19(3), 169-188.
Pedersen, P. E. (2005). Adoption of mobile Internet services: An exploratory study of mobile commerce early adopters. Journal of Organizational Computing and Electronic Commerce, 15(3), 203-222.
Pelling, E. L., & White, K. M. (2009). The theory of planned behavior applied to young people's use of social networking web sites. Cyber Psychology & Behavior, 12(6), 755-759.
Pentina, I., Prybutok, V. R., & Zhang, X. (2008). The role of virtual communities as shopping reference groups. Journal of Electronic Commerce Research, 9(2), 114.
Perse, E. M., & Ferguson, D. A. (2000). The benefits and costs of web surfing. Communication Quarterly, 48(4), 343-359.
Polites, G. L., Williams, C. K., Karahanna, E., & Seligman, L. (2012). A theoretical framework for consumer e-satisfaction and site stickiness: an evaluation in the context of online hotel reservations. Journal of Organizational Computing and Electronic Commerce, 22(1), 1-37.
Prakash, V. (1984). Validity and reliability of the confirmation of expectations paradigm as a determinant of consumer satisfaction. Journal of the Academy of Marketing Science, 12(4), 63-76.
Richmond, A. (1996). Enticing online shoppers to buy—a human behavior study. Computer Networks and ISDN Systems, 28(7-11), 1469-1480.
Rodgers, S., & Harris, M. A. (2003). Gender and e-commerce: An exploratory study. Journal of Advertising Eesearch, 43(3), 322-329.
Roy, S. K., Lassar, W. M., & Butaney, G. T. (2014). The mediating impact of stickiness and loyalty on word-of-mouth promotion of retail websites. European Journal of Marketing.
Salkind, N. J. (2010). Encyclopedia of Research Design (Vols. 1-0). Thousand Oaks, CA: SAGE Publications.
San-Martín, S., Prodanova, J., & Jiménez, N. (2015). The impact of age in the generation of satisfaction and WOM in mobile shopping. Journal of Retailing and Consumer Services, 23, 1-8.
Saravanakumar, M., & SuganthaLakshmi, T. (2012). Social media marketing. Life Science Journal, 9(4), 4444-4451.
Shao, G. (2009). Understanding the appeal of user-generated media: a uses and gratification perspective. Internet Research, 19(1), 7-25.
Sheth, S., & Kim, J. (2017). Social media marketing: the effect of information sharing, entertainment, emotional connection and peer pressure on the attitude and purchase intentions. GSTF Journal on Business Review (GBR), 5(1).
Shopee Released a New Advertisement to Challenge PChome. (2018). Medium. Retrieved from https://medium.com/@hansli0417/蝦皮24h怎麼利用廣告拉抬自己地位-pchome又該如何回應-acbd2b49ea9
SHOPEE Singapore. (2016, June 9). Shopee: The Revolutionary Mobile-first Social Marketplace [Video file]. Retrieved from https://www.youtube.com/watch?v=UDypZ45i4ic
Sørebø, Ø., Halvari, H., Gulli, V. F., & Kristiansen, R. (2009). The role of self-determination theory in explaining teachers’ motivation to continue to use e-learning technology. Computers & Education, 53(4), 1177-1187.
Spreng, R. A., Harrell, G. D., & Mackoy, R. D. (1995). Service recovery: impact on satisfaction and intentions. Journal of Services Marketing, 9(1), 15-23.
Stafford, T. F., Stafford, M. R., & Schkade, L. L. (2004). Determining uses and gratifications for the Internet. Decision Sciences, 35(2), 259-288.
Szymanski, D. M., & Hise, R. T. (2000). E-satisfaction: an initial examination. Journal of Retailing, 76(3), 309-322.
Teo, H. H., Chan, H. C., Wei, K. K., & Zhang, Z. (2003). Evaluating information accessibility and community adaptivity features for sustaining virtual learning communities. International Journal of Human-Computer Studies, 59(5), 671-697.
The Evolution of eCommerce Over the Last Decade. (2016). AUGMENT. Retrieved from https://www.augment.com/blog/evolution-ecommerce-last-decade/
The Internet Use in Each Country. (2019). Business Next. Retrieved from https://www.bnext.com.tw/article/52231/how-much-time-people-spend-on-surfing-the-internet-in-2018
The Survey of App Usage: The rise of gaming, shopping, and transportation APPs. (2017). MIC Market Intelligence and Consulting Institute. Retrieved from https://mic.iii.org.tw/IndustryObservations_PressRelease02.aspx?sqno=466
The Survey of Online Shopping II: More people are using mobile devices to purchase items. (2019). MIC Market Intelligence and Consulting Institute. Retrieved from https://mic.iii.org.tw/IndustryObservations_PressRelease02.aspx?sqno=517
The Trend of E-Commerce: Shopee claims that the era of “the more items the merrier” is over. (2019). Tech Orange. Retrieved from https://buzzorange.com/techorange/2019/01/16/shopee-trends/
Thong, J. Y., Hong, S. J., & Tam, K. Y. (2006). The effects of post-adoption beliefs on the expectation-confirmation model for information technology continuance. International Journal of Human-Computer Studies, 64(9), 799-810.
Tsai, H. T., & Huang, H. C. (2007). Determinants of e-repurchase intentions: An integrative model of quadruple retention drivers. Information & Management, 44(3), 231-239.
Tsang, M. M., Ho, S. C., & Liang, T. P. (2004). Consumer attitudes toward mobile advertising: An empirical study. International Journal of Electronic Commerce, 8(3), 65-78.
Tufekci, Z. (2008). Grooming, gossip, Facebook and MySpace: What can we learn about these sites from those who won't assimilate? Information, Communication & Society, 11(4), 544-564.
Urista, M. A., Dong, Q., & Day, K. D. (2009). Explaining why young adults use MySpace and Facebook through uses and gratifications theory. Human Communication, 12(2), 215-229.
Wang, H., Gu, G., An, S., & Zhou, G. (2014). Understanding online consumer stickiness in e-commerce environment: a relationship formation model. International Journal of u-and e-Service, Science and Technology, 7(3), 151-162.
Wang, W. N. (2019). Statistic Survey of Shopee in 2018. Anue. Retrieved from https://news.cnyes.com/news/id/4281492
What Major Benefits a Social Marketplace Can Offer to an E-Business. (2019). Social Engine India. Retrieved from http://socialengineindia.com/blog/major-benefits-social-marketplace-offer-e-business/
Whiting, A., & Williams, D. (2013). Why people use social media: a uses and gratifications approach. Qualitative Market Research: An International Journal, 16(4), 362-369.
Why You Should Consider Building A Social Marketplace for Your E-Business. (2019). Eton Digital. Retrieved from https://www.etondigital.com/social-marketplace-for-e-business/
Which is Better? Shopee V.S. PChome. (2019). LINE TODAY. Retrieved from https://today.line.me/TW/article/jGryR3?utm_source=copyshare
Willits, F. K., Theodori, G. L., & Luloff, A. E. (2016). Another look at Likert scales. Journal of Rural Social Sciences, 31(3), 126.
Woodruff, R. B., Cadotte, E. R., & Jenkins, R. L. (1983). Modeling consumer satisfaction processes using experience-based norms. Journal of Marketing Research, 20(3), 296-304.
Wu, J. J., Chen, Y. H., & Chung, Y. S. (2010). Trust factors influencing virtual community members: A study of transaction communities. Journal of Business Research, 63(9-10), 1025-1032.
Wu, S. I., & Tsai, H. T. (2017). A Comparison of the Online Shopping Behavior Patterns of Consumer Groups with Different Online Shopping Experiences. International Journal of Marketing Studies, 9(3), 24-38.
Xiang, Z., & Gretzel, U. (2010). Role of social media in online travel information search. Tourism Management, 31(2), 179-188.
Xiao, M. Y. (2019). The End of Free Shipping! The Commercial Director of Shopee is expecting a new game for e-commerce and there are 3 main trends. Business Next. Retrieved from https://www.bnext.com.tw/article/51907/shopee-2019-trends
Xu, J., & Liu, Z. (2010). Study of online stickiness: its antecedents and effect on repurchase intention. 2010 International Conference on e-Education, e-Business, e-Management and e-Learning (pp. 116-120). IEEE.
Venkatesh, V., Thong, J. Y., Chan, F. K., Hu, P. J. H., & Brown, S. A. (2011). Extending the two‐stage information systems continuance model: Incorporating UTAUT predictors and the role of context. Information Systems Journal, 21(6), 527-555.
Vijayasarathy, L. R. (2004). Predicting consumer intentions to use on-line shopping: the case for an augmented technology acceptance model. Information & Management, 41(6), 747-762.
Yang, C. X. (2017). Google Map is Turing into a Social Media? New Feature Allows Users to Edit and Share Lists of Places. Business Next. Retrieved from https://www.bnext.com.tw/article/43148/google-maps-making-lists
Yang, K. C. (2007). Exploring factors affecting consumer intention to use mobile advertising in Taiwan. Journal of International Consumer Marketing, 20(1), 33-49.
Yen, H. J. R., & Gwinner, K. P. (2003). Internet retail customer loyalty: the mediating role of relational benefits. International Journal of Service Industry Management.
Yi, Y. (1990). A critical review of consumer satisfaction. Review of Marketing, 4(1), 68-123.
Zamzuri, N. H., Kassim, E. S., Shahrom, M., & Humaidi, N. (2018). Entertainment Gratification, Informative Gratification, Web Irritation and Self-Efficacy as Motivational Factors to Online Shopping Intention. Management & Accounting Review (MAR), 17(3), 95-108.
Zhang, M., Guo, L., Hu, M., & Liu, W. (2017). Influence of customer engagement with company social networks on stickiness: Mediating effect of customer value creation. International Journal of Information Management, 37(3), 229-240.
Zhao, M. R. (2017). Nike Sports Ecosystem Treats Every Costumer Like VIP. CommonWealth Magazine. Retrieved from https://www.cw.com.tw/article/article.action?id=5081855
Zhao, Y., Xue, Y. R., Jin, Y. F., Li, J. W., & He, Y. (2016). The Study of Influencing Factors of Mobile E-commerce Software Use Intention-based on TAM and TRA. International Journal of Grid and Distributed Computing, 9(8), 261-274.
Zheng, Y. T. (2018). Nike Becomes the Most Valuable Brand in the World with three Innovative Experiences. SmartM. Retrieved from https://www.smartm.com.tw/article/34353938cea3
Zhuang, B. N. (2020). The Performance of PChome 24h has Increased by 40% Compared to Last Year. COMMERCIAL TIMES. Retrieved from https://m.ctee.com.tw/livenews/aj/20200122001715-260410?area=
 
 
 
 
第一頁 上一頁 下一頁 最後一頁 top
* *