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研究生: 葉亦宸
Yeh,Yi Chen
論文名稱: 分析電子平台服務下之獎勵機制
An analysis of reward systems of electronic services
指導教授: 尚孝純
Shang, Shari S. C.
學位類別: 碩士
Master
系所名稱: 商學院 - 資訊管理學系
Department of Management Information System
論文出版年: 2012
畢業學年度: 100
語文別: 中文
論文頁數: 99
中文關鍵詞: 電子獎勵機制獎勵系統激勵電子平台
外文關鍵詞: e-reward system, reward systems, motivation, e-platform
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  • 獎勵系統是使用獎勵去激勵顧客購買或忠誠度行為的一種手法。隨著電子平台服務的演進,具動態與成本效益的電子獎勵機制已發展成增加重複拜訪率以及留住顧客的工具策略,例如:Facebook發行虛擬貨幣去提高使用者的平台參與度; Dropbox使用免費的儲存空間去吸引和保留新舊顧客; Myspace使用虛擬勳章去鼓勵使用者達成平台設定的參與目標等等。並且電子平台上的獎勵的形式可從實體的現金獎品到虛擬的勳章以滿足個人勝任感,有別於傳統獎勵方式,然而在電子平台不斷的創新下,目前仍少有研究針對電子獎勵進行探討。本研究提出電子獎勵分類法,並透過獎勵的動機形式與獎勵的互動程度為分析準則,針對1000網站排名進行內容分析,進而劃分出四種類型的電子獎勵機制: 物質、名聲、個人滿足和社交類型,後續並針對每一種類型的電子獎勵提出平台管理上的洞見。本研究期望能夠提供給後續研究電子獎勵者研究者的參考基礎和平台經營者實作電子獎勵的建議。


    A reward system is a diverse and popular program implemented by many firms in various circumstances to motivate customers’ behavior for frequent and loyal patronage. With the evolving diversity of electronic platforms (e-platforms), more dynamic, cost-effective, and interactive electronic rewards (e-rewards) have been developed as a tool or strategy to retain customers and encourage frequent visits to the platform. For instance, Facebook uses virtual currency to gain user participation. Dropbox uses bonus storage to increase membership and prolong service usage. Myspace uses virtual badges to encourage achievement of specific goals in order to encourage frequent visits. The rewards on e-platforms can range from real items such as cash and discounts, to virtual recognition that enhances self-esteem. These strategies differ from those used by enterprises dealing with face-to-face customers. As variant services on e-platforms have emerged, little research has been done to understand the novel concept and effects of reward systems on e-platforms. Therefore, we propose a taxonomy of e-rewards based on forms of motivation and degree of interactivity. Using content analysis, we examined the world’s 1,000 most accessed Web sites, then, we conducted expert interviews to classifying the 228 e-rewards approaches, discovered from content reviews, into four types of e-rewards: material, prestige, gratification, and affinity. Finally, we propose practical recommendations with insights on the implementation of each type of e-reward systems on e-platform services. We hope that the findings will provide a basis for further study on various impacts of reward systems, and provide a guide for managers in designing and implementing more effective reward systems on e-platforms.

    CHAPTER 1 INTRODUCTION 9
    1.1 THE IMPLICATIONS OF EVOLVING E-PLATFORMS 9
    1.2 THE OBJECTIVE OF E-PLATFORMS 9
    1.3 THE INTRODUCTION OF GENERAL REWARD SYSTEMS 9
    1.4 THE IMPORTANCE OF E-REWARD SYSTEMS 10
    1.5 RESEARCH OBJECTIVE 11
    CHAPTER 2 LITERATURE REVIEW 12
    2.1 E-REWARD SYSTEMS ON E-PLATFORMS 12
    2.1.1 DISTINCTIVE FEATURES OF E-REWARD SYSTEMS 12
    2.1.2 E-PLATFORMS ON THE INTERNET 13
    2.1.3 E-REWARD SYSTEM CASES 15
    2.2 DEFINING THE E- REWARD TAXONOMY 16
    2.2.1 MOTIVATION 16
    2.2.2 INTRINSIC VERSUS EXTRINSIC MOTIVATION 18
    2.2.3 REWARD INTERACTIVITY 20
    2.2.4 THE DEGREE OF REWARD INTERACTIVITY 22
    2.2.5 TAXONOMY FOR CLASSIFING E-REWARDS 23
    CHAPTER 3 METHODOLOGY 24
    3.1 CASE CONTENT REVIEW 24
    3.2 EXPERT INTERVIEW 26
    CHAPTER 4 RESEARCH RESULTS 28
    4.1 MATERIAL E-REWARDS 29
    4.1.1 POINTS PROGRAM 29
    4.1.2 CASH BACK & DISCOUNT 29
    4.1.3 SERVICE EXTENSION AGREEMENT 30
    4.1.4 VIRTUAL CURRENCY 30
    4.1.5 PROFIT SHARING PROGRAM 31
    4.2 PRESTIGE E-REWARDS 31
    4.2.1 RANK AND LEADERBOARD 31
    4.2.2 VOTE AND RATING 32
    4.2.3 ADMINISTRATOR-ACCEPTANCE 32
    4.3 GRATIFICATION E-REWARDS 33
    4.3.1 PRIVILEGE UNLOCKING 33
    4.3.2 COMPLETIONISM 33
    4.3.3 “TRY LUCK” 34
    4.3.4 LEVEL 34
    4.3.5 VIRTUAL AVATAR 34
    4.3.6 BADGES 35
    4.4 AFFINITY E-REWARDS 35
    4.4.1 LIKE 35
    4.4.2 FOLLOW AND SUBSCRIPTION 36
    4.4.3 GROUP JOINING 36
    4.4.4 VIRTUAL GIFT 36
    4.5 CONTEMPORARY E-REWARDS ADOPTION AMONG DIFFERENT E-PLATFORMS SERVICES 37
    CHAPTER 5 DISCUSSION 39
    5.1 MATERIAL E-REWARDS ADOPTION 39
    5.2 PRESTIGE E-REWARDS ADOPTION 40
    5.3 GRATIFICATION ADOPTION 42
    5.4 AFFINITY E-REWARDS ADOPTION 43
    CHAPTER 6 CONCLUSION 46
    6.1 SUMMARY 46
    6.2 LIMITATION 47
    6.3 FUTURE RESEARCH 48

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