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研究生: 張景婷
Chang, Ching Ting
論文名稱: 廣告遊戲中的互動性與食物類別對兒童飲食攝取的影響
The effects of interactivity and food categories of an advergame on actual food intake among children
指導教授: 林日璇
學位類別: 碩士
Master
系所名稱: 傳播學院 - 傳播學院傳播碩士學位學程
Master's Program of Communication
論文出版年: 2017
畢業學年度: 105
語文別: 中文
論文頁數: 51
中文關鍵詞: 廣告遊戲互動性食物攝取角色代入感
外文關鍵詞: Advergame, Interactivity, Food intake, Identification
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  • 隨著兒童的肥胖問題日漸嚴重,專家學者開始紛紛探究問題的根源為何,文獻指出「垃圾食物的廣告」是重要原因,當中又以廣告遊戲(Advergame)的娛樂、互動與接觸時間長等特質更讓人擔心。

    本研究以實際測量食物攝取量的方式來檢驗兒童在接觸不同食物商品(健康食物、非健康食物、無食物)的廣告遊戲後,是否會受到遊戲中該食物種類的影響,進而攝取較多遊戲中出現的食物。另外,本研究加入重要的遊戲特質「互動性」與「角色代入感」(Identification),進一步來檢驗其對食物攝取量的影響。

    研究結果顯示,相較於接觸「無食物廣告遊戲」的兒童,接觸「健康食物廣告遊戲」的兒童顯著攝取了更多健康食物。另外,互動性的存在與否雖無法直接影響兒童食物攝取量的多寡,但卻可以增強兒童對遊戲角色的代入感,進一步增加食物攝取量。


    第一章 前言1
    第一節 研究背景1
    第二節 研究動機與目的3

    第二章 文獻探討5
    第一節 廣告遊戲的定義與特質5
    第二節 廣告遊戲與兒童飲食9
    第三節 廣告遊戲互動性與代入感14

    第三章 研究方法21
    第一節 研究架構與假設21
    第二節 實驗設計23
    第三節 概念化操作26

    第四章 研究結果與分析29
    第一節 樣本數量與描述性統計29
    第二節 整體樣本操弄31
    第三節 研究結果32

    第五章 結論39
    第一節 研究發現與討論39
    第二節 學術與實務貢獻42
    第三節 研究限制與未來研究建議44

    參考文獻45
    附件50

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