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研究生: 杜彥豪
Tu, Yen-Hao
論文名稱: 以互動聲音裝置探討科技發展對於人類真實知覺的影響
The Impact of Technological Advancements on Human Perception of Reality: An Interactive Sound Installation
指導教授: 陳宜秀
Chen, Yihsiu
廖峻鋒
Liao, Chun-Feng
口試委員: 李炳曄
Li, Ping-Yeh
學位類別: 碩士
Master
系所名稱: 傳播學院 - 數位內容碩士學位學程
Digital Content and Technologies
論文出版年: 2025
畢業學年度: 113
語文別: 中文
論文頁數: 73
中文關鍵詞: 中介的真實互動聲音裝置空間聲響聲音藝術媒介化
外文關鍵詞: Mediated reality, Interactive sound installation, Spatial sound, Sound art, Mediatizaion
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  • 在當今AI科技蓬勃發展的時代,AI作為生產工具逐漸地從科幻小說的故事情節變成日常生活中無所不在的科技工具。正如同手機與網路在過往的30年間逐漸成為了我們生活與工作的必備工具,AI工具也將在不久的未來成為人類社會不可失去的必需品。

    一但AI成為人們思考與判斷不可或缺的工具,甚至成為人們辯證資訊真實性的主要工具時,人類是否將失去辨別真實的能力,轉而受到AI所誤導、中介?本研究透過相關文獻研究、概念梳理、藝術作品回顧與實際創作實踐,以互動聲音裝置的形式具象化「AI科技中介人類」的概念與意象,藉此引導將科技產品視為理所當然的現代人,增進人們對科技發展與人類使用行為的討論與重視。

    本研究分為五大部分,第一部分為緒論,將簡述本研究之創作背景、動機、目的與方法。第二部分為文獻探討,以科技發展的脈絡為基礎,解釋人類如何對科技工具產生依賴性,而人類的心智機能又是如何受科技所影響,致使過度依賴AI的人,其思考行為受AI科技所制約。另一方面也回顧不同時期與功能的傳播科技如何作為資訊的中介,參與並影響人類獲取「真實資訊」的過程,而這樣的發展模式放到現今科技又會產生什麼樣的影響?最後,透過統整人類的心理機制與媒體逐漸擴展的中介能力,導出當代科技發展對人類真實知覺的影響,並產出本研究之核心提問。第三部分為創作計畫,包含創作理念、作品回顧、創作形式、創作概念、創作內容與技術實作,其中再細分空間、聲響、視覺、文字論述、觀展者歷程等不同角度討論。第四部分為訪談回饋與討論,藉由質化訪談檢驗本次研究的成果是否有達成本次研究之目的。最後於第五章總結本研究之結論、檢討、限制與未來展望。


    In an era marked by the rapid advancement of AI technology, artificial intelligence has evolved from a speculative concept in science fiction into an omnipresent tool embedded in everyday life. Just as mobile phones and the internet have become indispensable to our daily routines and production activities over the past three decades, AI tools are poised to become an essential part of human society in the near future.

    Once AI becomes an indispensable tool for human thinking and judgment, even the primary mechanism through which we perceive and interpret reality, will humanity lose the ability to construct an independent sense of the real, becoming instead subject to AI mediation or even distortion? This research explores the question through literature review, case studies of artistic works, and the creation of an interactive sound installation. By reifying the concept of “The mediated society by AI technology”, this project aims to prompt reflection among contemporary individuals who often take technological tools for granted, while also encouraging critical thinking on how technological development increasingly shapes and mediates human experience and perception.

    This thesis is structured into five chapters. The first chapter serves as an introduction, outlining the background, motivation, purpose, and methodology of the research. The second chapter presents the literature review, tracing the historical development of technology and examining how humans have gradually developed a dependence on technological tools. It further explores how dependency on AI technologies influences cognitive functions, leading to the function of judgment and thinking dominated by AI technologies. Additionally, this chapter reviews various communication technological tools across different historical periods and functions, analyzing how these tools have served as mediators that influence human perception of reality, and how this model of mediation manifests in today’s technological context. Through this review of cognitive psychology and media theory, the chapter culminates in the formulation of the study’s main research question: how do technological advancements impact human perception of reality? The third chapter focuses on the production process, including the conceptual framework, reference works, aesthetics, and technical practice. It discusses the work from multiple perspectives, including spatial design, sound aesthetics, visual design, statement, and the viewer’s perspective. Chapter Four presents the results of qualitative interviews conducted with exhibition participants, evaluating whether the project achieved its intended goals. Finally, Chapter Five offers conclusions, limitations, reflections, and future directions for further exploration.

    致謝 ii
    摘要 v
    Abstract vi
    目錄 viii
    表目錄 xi
    圖目錄 xi
    第一章 緒論 1
    第一節 創作背景與動機 1
    第二節 創作方法與目的 3
    第二章 文獻探討 4
    第一節 科技發展 4
    一、人類與人造物的關係 4
    二、區分不同的科技分工階段 6
    三、不同階段人類和工具間的分工 8
    四、不同經濟時代下的人類分工 12
    五、小結 15
    第二節 人和科技的關係,受到人類本能的影響 16
    一、人類的節能機制 16
    二、快思慢想中的兩套系統 17
    三、Heuristic 捷思 18
    四、人類本能影響人與科技的關係 19
    第三節 媒介科技與媒體中介 20
    一、傳播科技的發展 20
    二、數位時代的媒體中介性 22
    三、數位時代的捷思 24
    四、對於科技中介與可信度判斷的小結 25
    第四節 媒介化社會與當代科技發展 27
    一、媒介化社會 27
    二、演算法與人工智能 28
    三、人工智能對真實性的影響 30
    四、小結:AI作為傳播科技與媒體的中介性 31
    第五節 文獻總結與提問 32
    第三章 創作方式 35
    第一節 創作理念 35
    第二節 作品回顧與反思 35
    一、聲響空間的概念回顧與其反思 36
    二、視覺效果的概念回顧與其反思 40
    三、互動方式的概念回顧與其反思 42
    第三節 創作形式與概念 43
    第四節 創作內容與技術實作 45
    一、空間規劃 45
    二、聲音內容與聲響效果 46
    三、聲音技術設計 48
    四、聲音美學 49
    五、視覺效果與燈光設計 50
    六、文字論述 52
    七、觀展者歷程 53
    八、展覽照片紀錄 54
    第四章 創作成果討論 56
    第一節 論述與作品結合的效果 56
    第二節 聲響感受 58
    一、聲響空間的建立與符號性 58
    二、互動模式與聲音回應 59
    三、聲音美學與觀眾反饋 61
    第三節 視覺與空間達到輔助的效果 62
    第四節 觀看與互動結果 64
    第五節 訪談總結 66
    第五章 結論、作限制與未來發展 67
    第一節 結論 67
    第二節 檢討與創作限制 69
    第三節 未來展望 70
    參考文獻 71

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